Excited to finally be able to share the work I contributed to for Battlefield 6 as an architecture artist. I had the pleasure of working on the recreation of the Operation Firestorm map which, like all BF maps, was a huge collaborative effort from all my talented teammates at Onyx. In my case, I was responsible for the Construction Site Kit, being involved in every part of its process, from its modelling, texturing, destruction, the creation of all of its tech meshes and engine integration. Big thanks to BF Studios and Onyx for the opportunity! Hope everyone will have fun playing the map!